Jeremy has a strong interest in systems engineering, developer tools, computer animation, and education. As a Grad student, he worked with local animation studios to develop a program for students at UC Berkeley that aspire to work in the industry. He is an advocate for open-source software currently works in the Development Technologies at Apple where he manages teams focusing on build systems, performance tools, debugging, simulators, and device support.
M.S. , Computer Science
Class of 2008This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.